Monday, 24 February 2014

Behavioural Weighting

I have the choose of following Mayas convention of applying forces based on each each nodes individual force. e.g.

If a gravity and wind node is applied, if you want to scale the effect down, you would have to scale the max force on both nodes, rather than having a global controller taking care of the whole system

Maybe i need to include a Global controller, listing all of the currently applied forces, and then use this UI to choose a weighting for each force.  Possibly include both an create the Global Controller after the main work is done.

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